DiahylevaOlena, LeshchenkoAlona, PaziakAlla, and YurzhenkoAlona. “KAHOOT! AS A TOOL TO GAMIFY LEARNING PROCESS AT MARITIME HIGHER EDUCATION”. Journal of Information Technologies in Education (ITE), no. 55 (February 9, 2024): 25-34. Accessed May 13, 2024. http://ite.kspu.edu/index.php/ite/article/view/882.